“Game On” is a series in which we examine the companies, creators, and games in crowdfunding. We look at the journey, ideas, and concepts the creators wanted to bring to market with their product.

Dinogenics was created by Ninth Haven Games, which is owned by Richard Keene. Richard is based in Vermont, and has been working in the design field for over ten years. He grew up loving video games but found that programming was not his thing. Settlers of Catan was his first game that he was introduced to in college and he fell in love with board games. Richard has had a lot of experience in art animation and web design. He started Ninth Haven Games to produce highly thematic games that bridge the gap between euro and western style games. Dinogencs is the first board game that Richard Keene has designed. He liked the idea of being able to build something inside of the games and was a big fan of the Sim City series for PC. For Dinogenics he wanted to create a game that was unique and felt very alive.

Richard reached out to Kickstarter to launch Dinogenics and was originally met with failure. The shipping costs on the game were just too high and they didn’t have quality graphics for their game. Richard pulled the campaign to fix those things that needed to be tweaked. He relaunched the game with cheaper shipping costs and amazing graphics and was met with immense success. The campaign for Dinogenics was funded in 24 hours. Richard was ecstatic at the overwhelming support that he received for his game on the first day. Within the first 24 hours they were reaching for their stretch goals and able to unlock two of them with the third not far behind. They were able to add engraved dice, double layered player boards, and a corporate espionage expansion. Through the stretch goals in the campaign they were able to add a lot more quality to their board game. By October 9 2017, Dinogenics was 200% funded and a few days later they were able to reach all of their social goals.

Dinogenics is a game of Dinosaur Park Management. Players compete as multi-billion dollar corporations to build the most successful dinosaur park. They are able to assemble resources that they need in order to build the park, such as DNA, fences, and so on. Once the players have assembled their resources then they get to decide which dinosaurs that they are going to attempt to house. Parks with the most prestigious dinosaurs will get the most visitors. The dinosaurs have a mind of their own, and if they are not properly fed or penned then they can escape and will reap havoc on your park.

Dinogenics plays in seven seasons of park ownership.  During the open season players can attract their visitors based on their reputation. That can be affected by what kinds of dinosaurs that they are housing. The reputation of the park also determines the order in which the players take their turn for the game. Players use their workers to be able to assign action spaces to keep the park running. By using strategy players have to prioritize where they send their workers when to be able to complete all of the tasks that are needed. If they fail to feed the carnivores then it can lead to potential destruction of the park facilities and death of the visitors. To find our more about Dinogenics, or their Kickstarter campaign you can visit the links below.

Game Information:
Number of player: 1-5 players
Suggested Play Time: 1-2 hours
Suggested Age: 12+

Included in the box:
5 personal Island Boards
1 Main Land Game Board
1 Season Board
1 Rulebook with Reference Guide
44 Facility Tiles
72 DNA Cards
34 Manipulation Cards
16 Breaking News Cards
52 Laser Cut Wood Fence Tokens
30 Wood Visitor Cubes
25 Wood Worker Meeples
20 Meat Tokens
10 Scandal Tokens
10 Player Markers
2 Rampage Dice

Project Details:
Crowdfunding Campaign: Kickstarter Launch
Date: October 3, 2017
Ship Date: February 20, 2017
Website: Ninth Haven Games
Current Project: DinoGencis: Controlled Chaos and 2nd Printing